Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 166 days ago
6 / 7 / 10
K / D / A
57.1%
Kill participation
892
Damage / min
20,966g
499.4 gold / min
40
13 placed · 6 cleared
359
8.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Kalista · Top
14 / 6 / 10
66.7% KP
43,954
23.5% share
24,546g
395 CS · 9.4/m
number one girI#rose
Shaco · Jungle
5 / 4 / 7
33.3% KP
23,826
12.8% share
16,194g
276 CS · 6.6/m
Hawkella#YSK
Kassadin · Mid
11 / 7 / 13
66.7% KP
47,599
25.5% share
21,234g
314 CS · 7.5/m
Tebox#00007
Ezreal · ADC
5 / 5 / 15
55.6% KP
60,375
32.3% share
19,429g
330 CS · 7.9/m
I KILL PPL XD #EUW
Alistar · Support
1 / 6 / 23
66.7% KP
10,928
5.9% share
11,662g
29 CS · 0.7/m
Red side
Defeatwx PaoPaoPW#EUW
Aurelion Sol · Top
6 / 6 / 12
64.3% KP
31,255
20.6% share
18,156g
329 CS · 7.8/m
Takeshi Sendo#TIG3R
Aatrox · Jungle
3 / 7 / 5
28.6% KP
15,956
10.5% share
14,075g
257 CS · 6.1/m
indoor fish#EUW
Viego · Mid
12 / 9 / 8
71.4% KP
46,715
30.7% share
22,551g
347 CS · 8.3/m
Kaori#EUW33
Kai'Sa · ADC
6 / 7 / 10
57.1% KP
37,448
24.6% share
20,966g
359 CS · 8.6/m
LiL TommyG#EUW
Bard · Support
1 / 7 / 17
64.3% KP
20,603
13.6% share
12,167g
44 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
