Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 166 days ago
5 / 7 / 4
K / D / A
37.5%
Kill participation
1,112.9
Damage / min
10,776g
429.3 gold / min
32
12 placed · 5 cleared
179
7.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPercy Magic#1234
Gnar · Top
5 / 4 / 5
43.5% KP
15,558
17.8% share
10,123g
201 CS · 8/m
peaceful Raven#RF7
Master Yi · Jungle
5 / 6 / 2
30.4% KP
12,545
14.3% share
11,129g
187 CS · 7.5/m
Reeker#KZN
Aurora · Mid
6 / 5 / 7
56.5% KP
25,653
29.3% share
9,462g
171 CS · 6.8/m
xicor#369
Ezreal · ADC
3 / 5 / 5
34.8% KP
22,584
25.8% share
10,579g
226 CS · 9/m
OSV Akuma Ashi#ADC
Senna · Support
4 / 4 / 10
60.9% KP
11,147
12.7% share
8,187g
23 CS · 0.9/m
Red side
VictoryKaori#EUW33
Varus · Top
5 / 7 / 4
37.5% KP
27,934
28.2% share
10,776g
179 CS · 7.1/m
MISA 113#Kurii
Aatrox · Jungle
11 / 3 / 6
70.8% KP
20,597
20.8% share
13,750g
215 CS · 8.6/m
ilya RAIDEN#arise
Naafiri · Mid
7 / 3 / 7
58.3% KP
26,785
27.1% share
12,432g
195 CS · 7.8/m
kappachungus#won
Smolder · ADC
1 / 5 / 9
41.7% KP
15,936
16.1% share
11,120g
222 CS · 8.8/m
Corvus#DQ9
Nami · Support
0 / 5 / 15
62.5% KP
7,653
7.7% share
6,951g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
