Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 166 days ago
21 / 2 / 12
K / D / A
86.8%
Kill participation
1,402
Damage / min
19,028g
732.8 gold / min
19
10 placed · 3 cleared
241
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfrajgo#rank1
Olaf · Top
5 / 5 / 4
42.9% KP
23,900
27% share
11,232g
233 CS · 9/m
Judalr#TWTV
Viego · Jungle
8 / 9 / 7
71.4% KP
16,211
18.3% share
11,212g
156 CS · 6/m
hello europe#back
Aurora · Mid
6 / 7 / 4
47.6% KP
25,987
29.4% share
9,590g
187 CS · 7.2/m
你把我像海報一樣貼在牆上#我正在提起
Draven · ADC
1 / 8 / 6
33.3% KP
14,855
16.8% share
9,852g
189 CS · 7.3/m
丨一一一一一丨#丨丨丨丨丨
K'Sante · Support
1 / 9 / 3
19% KP
7,521
8.5% share
7,635g
67 CS · 2.6/m
Red side
VictoryVeigar v2#0000
Tryndamere · Top
4 / 4 / 1
13.2% KP
15,375
15% share
12,332g
268 CS · 10.3/m
KC VIEGHOB#KCWIN
Kayn · Jungle
4 / 7 / 12
42.1% KP
14,830
14.5% share
10,405g
163 CS · 6.3/m
1050#EUW
Ahri · Mid
6 / 2 / 17
60.5% KP
25,148
24.5% share
12,046g
209 CS · 8/m
Kaori#EUW33
Smolder · ADC
21 / 2 / 12
86.8% KP
36,404
35.5% share
19,028g
241 CS · 9.3/m
EINS seaz#0000
Nautilus · Support
3 / 6 / 27
78.9% KP
10,725
10.5% share
9,263g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
