Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 166 days ago
7 / 9 / 3
K / D / A
90.9%
Kill participation
1,117.6
Damage / min
11,220g
505.8 gold / min
18
9 placed · 3 cleared
159
7.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Sparrley#EUW
Gangplank · Top
1 / 4 / 9
29.4% KP
13,203
14.9% share
10,864g
211 CS · 9.5/m
tarzaned#1234
Sylas · Jungle
9 / 2 / 14
67.6% KP
21,473
24.3% share
12,301g
195 CS · 8.8/m
rawrben7#TwTv
Qiyana · Mid
13 / 1 / 9
64.7% KP
24,654
27.9% share
12,718g
192 CS · 8.7/m
CHR1ST IS K1NG#322
Kalista · ADC
10 / 2 / 10
58.8% KP
20,177
22.8% share
12,788g
188 CS · 8.5/m
Vip Ray#EUW
Rell · Support
1 / 2 / 28
85.3% KP
8,815
10% share
7,651g
21 CS · 0.9/m
Red side
Defeataskın olayim#EUW
Gnar · Top
1 / 4 / 1
18.2% KP
10,228
17.9% share
8,389g
197 CS · 8.9/m
TC Tygra#KUXF
Maokai · Jungle
3 / 6 / 3
54.5% KP
9,257
16.2% share
8,699g
130 CS · 5.9/m
Jfiz#EUW
Fizz · Mid
0 / 8 / 4
36.4% KP
9,040
15.8% share
7,297g
166 CS · 7.5/m
Kaori#EUW33
Yunara · ADC
7 / 9 / 3
90.9% KP
24,792
43.4% share
11,220g
159 CS · 7.2/m
angwy sona#meow
Milio · Support
0 / 7 / 10
90.9% KP
3,856
6.7% share
5,868g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
