Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 166 days ago
4 / 8 / 8
K / D / A
85.7%
Kill participation
827.5
Damage / min
13,670g
489.1 gold / min
28
9 placed · 3 cleared
240
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDz Eroz#EUW
Vladimir · Top
2 / 7 / 5
50% KP
21,751
22.7% share
11,795g
244 CS · 8.7/m
KimGeonBu#999
Ivern · Jungle
4 / 7 / 8
85.7% KP
13,020
13.6% share
10,743g
138 CS · 4.9/m
Canwin#never
Jax · Mid
3 / 12 / 5
57.1% KP
20,191
21% share
10,238g
189 CS · 6.8/m
Kaori#EUW33
Kalista · ADC
4 / 8 / 8
85.7% KP
23,128
24.1% share
13,670g
240 CS · 8.6/m
conqqoncconqqonc#conq
Swain · Support
1 / 6 / 10
78.6% KP
17,851
18.6% share
7,625g
26 CS · 0.9/m
Red side
VictoryKertoosh#TS61
Kennen · Top
7 / 2 / 9
40% KP
32,252
28.1% share
13,897g
234 CS · 8.4/m
Hamudis#JGL
Sylas · Jungle
8 / 5 / 15
57.5% KP
27,632
24.1% share
14,601g
179 CS · 6.4/m
Davemon130#EUW
Pyke · Mid
19 / 1 / 3
55% KP
26,336
22.9% share
14,548g
154 CS · 5.5/m
bro#han
Yasuo · ADC
6 / 3 / 7
32.5% KP
20,581
17.9% share
14,344g
273 CS · 9.8/m
POULSEN#MID
Alistar · Support
0 / 3 / 23
57.5% KP
8,075
7% share
9,510g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
