Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 164 days ago
1 / 3 / 2
K / D / A
37.5%
Kill participation
531
Damage / min
8,544g
399.6 gold / min
12
6 placed · 1 cleared
186
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdudulanudula#EUW
Master Yi · Top
2 / 7 / 2
50% KP
17,033
29.3% share
7,771g
160 CS · 7.5/m
camelrider2#hijab
Diana · Jungle
3 / 4 / 2
62.5% KP
16,487
28.4% share
8,636g
161 CS · 7.5/m
The Oni Myrmidon#Spear
Pantheon · Mid
0 / 9 / 0
0% KP
4,511
7.8% share
5,523g
131 CS · 6.1/m
Kaori#EUW33
Smolder · ADC
1 / 3 / 2
37.5% KP
11,355
19.5% share
8,544g
186 CS · 8.7/m
Sukran#7484
Fiddlesticks · Support
2 / 8 / 2
50% KP
8,756
15.1% share
6,230g
38 CS · 1.8/m
Red side
VictoryNattyNatt#2005
Dr. Mundo · Top
3 / 3 / 6
30% KP
16,969
21.6% share
11,546g
192 CS · 9/m
TryhardEkko#TWTV
Ekko · Jungle
10 / 0 / 5
50% KP
15,519
19.7% share
11,622g
189 CS · 8.8/m
Splash#0 1
Viktor · Mid
9 / 0 / 3
40% KP
18,136
23.1% share
11,061g
220 CS · 10.3/m
nae sigan#ONE
Ezreal · ADC
6 / 3 / 8
46.7% KP
20,155
25.6% share
12,983g
256 CS · 12/m
TheGugaJeans#EUW
Nami · Support
2 / 2 / 16
60% KP
7,851
10% share
7,467g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
