Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 164 days ago
17 / 10 / 11
K / D / A
71.8%
Kill participation
1,406.1
Damage / min
18,041g
520.7 gold / min
31
9 placed · 1 cleared
220
6.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory문신한 고스 소녀 찾기#1207
Ornn · Top
4 / 6 / 14
38.3% KP
24,015
16.9% share
13,052g
221 CS · 6.4/m
CHAKIB SORA MAE#LEA
Nidalee · Jungle
19 / 8 / 12
66% KP
48,448
34% share
19,862g
264 CS · 7.6/m
Ghisou#EUW
Corki · Mid
3 / 10 / 2
10.6% KP
12,437
8.7% share
13,821g
266 CS · 7.7/m
Kakarot#EU1
Jhin · ADC
12 / 7 / 16
59.6% KP
28,897
20.3% share
19,403g
270 CS · 7.8/m
Knurble Lux#EUW
Lux · Support
9 / 8 / 22
66% KP
28,692
20.1% share
13,370g
43 CS · 1.2/m
Red side
Defeatxuehuapiaopiao#CHIN4
Yone · Top
4 / 9 / 6
25.6% KP
34,236
22% share
13,896g
323 CS · 9.3/m
twtv kaiitania#kait
Talon · Jungle
13 / 8 / 10
59% KP
34,255
22% share
17,650g
237 CS · 6.8/m
Kaori#EUW33
Annie · Mid
17 / 10 / 11
71.8% KP
48,721
31.3% share
18,041g
220 CS · 6.3/m
Dealersz#EUW
Karthus · ADC
4 / 6 / 9
33.3% KP
32,020
20.6% share
15,704g
343 CS · 9.9/m
Tockimo#freak
Nautilus · Support
1 / 14 / 14
38.5% KP
6,442
4.1% share
8,599g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
