Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 164 days ago
3 / 8 / 4
K / D / A
46.7%
Kill participation
493.2
Damage / min
8,233g
337.6 gold / min
26
13 placed · 3 cleared
148
6.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaori#EUW33
Vayne · Top
3 / 8 / 4
46.7% KP
12,027
15.5% share
8,233g
148 CS · 6.1/m
KimGeonBu#999
Karthus · Jungle
3 / 8 / 7
66.7% KP
29,359
38% share
10,877g
227 CS · 9.3/m
Monarch#asdas
Galio · Mid
4 / 6 / 7
73.3% KP
14,370
18.6% share
8,312g
160 CS · 6.6/m
Pikachu#MMQ
Smolder · ADC
3 / 7 / 5
53.3% KP
16,757
21.7% share
9,503g
179 CS · 7.3/m
Ascendant#Raka
Soraka · Support
2 / 5 / 8
66.7% KP
4,838
6.3% share
7,166g
33 CS · 1.4/m
Red side
VictoryМаша#KR01
Twisted Fate · Top
11 / 4 / 4
44.1% KP
22,528
21.3% share
14,305g
191 CS · 7.8/m
DOMIDOMIDOMIDOMI#DOMI
Rek'Sai · Jungle
3 / 3 / 4
20.6% KP
8,644
8.2% share
10,232g
183 CS · 7.5/m
bro#han
Yone · Mid
9 / 3 / 6
44.1% KP
29,217
27.6% share
14,284g
269 CS · 11/m
Inmaculado#Guess
Kalista · ADC
11 / 4 / 3
41.2% KP
39,695
37.6% share
14,714g
236 CS · 9.7/m
quiero chochito#0000
Milio · Support
0 / 1 / 21
61.8% KP
5,589
5.3% share
8,574g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
