Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 163 days ago
5 / 6 / 9
K / D / A
70%
Kill participation
1,200.6
Damage / min
13,413g
464.9 gold / min
26
11 placed · 2 cleared
254
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHINESE PALCO#NA1
Garen · Top
13 / 2 / 4
54.8% KP
35,275
31.9% share
16,141g
244 CS · 8.5/m
Razboeni#6969
Hecarim · Jungle
4 / 5 / 12
51.6% KP
22,286
20.2% share
11,927g
199 CS · 6.9/m
HANSEI SAMA#BLOOD
Ryze · Mid
5 / 2 / 13
58.1% KP
23,643
21.4% share
11,243g
217 CS · 7.5/m
SKREAM NILAH#RANK1
Smolder · ADC
9 / 5 / 5
45.2% KP
25,632
23.2% share
14,269g
219 CS · 7.6/m
Imperíus#Calm
Soraka · Support
0 / 6 / 20
64.5% KP
3,704
3.4% share
7,916g
17 CS · 0.6/m
Red side
DefeatFactorio Pro#PQMDH
Aatrox · Top
1 / 8 / 0
5% KP
15,665
14.4% share
9,099g
197 CS · 6.8/m
JunDat#123
Qiyana · Jungle
5 / 4 / 4
45% KP
16,030
14.7% share
12,478g
204 CS · 7.1/m
Nano#AFW
Akali · Mid
7 / 3 / 2
45% KP
31,227
28.7% share
11,826g
246 CS · 8.5/m
Kaori#EUW33
Ezreal · ADC
5 / 6 / 9
70% KP
34,636
31.9% share
13,413g
254 CS · 8.8/m
Garrosmoker#EUW
Leona · Support
2 / 10 / 11
65% KP
11,125
10.2% share
8,047g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
