Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 163 days ago
4 / 5 / 6
K / D / A
66.7%
Kill participation
929
Damage / min
13,034g
419.1 gold / min
31
6 placed · 2 cleared
245
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoatpustmain#Coat
Ornn · Top
0 / 4 / 6
40% KP
17,763
15.9% share
9,647g
210 CS · 6.8/m
Kaori#EUW33
Graves · Jungle
4 / 5 / 6
66.7% KP
28,892
25.8% share
13,034g
245 CS · 7.9/m
ZOYiX#EUW
Zed · Mid
4 / 10 / 4
53.3% KP
21,657
19.3% share
12,421g
235 CS · 7.6/m
MetroArcher#EUW
Caitlyn · ADC
6 / 7 / 3
60% KP
30,439
27.2% share
14,615g
210 CS · 6.8/m
Abner#EUW0
Bard · Support
1 / 6 / 11
80% KP
13,223
11.8% share
8,164g
33 CS · 1.1/m
Red side
Victoryleavethefootball#washd
Brand · Top
2 / 7 / 5
21.9% KP
31,160
22.6% share
10,029g
188 CS · 6/m
Kite Machine#2015
Nocturne · Jungle
10 / 1 / 6
50% KP
19,272
14% share
15,936g
275 CS · 8.8/m
Tranquility#free
Sion · Mid
6 / 1 / 14
62.5% KP
20,093
14.6% share
12,226g
192 CS · 6.2/m
getogetogeto#EUW
Ashe · ADC
12 / 5 / 14
81.3% KP
54,186
39.4% share
17,892g
258 CS · 8.3/m
adc70REGION#TOMSK
Seraphine · Support
2 / 1 / 25
84.4% KP
12,904
9.4% share
9,969g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
