Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 161 days ago
8 / 3 / 4
K / D / A
32.4%
Kill participation
1,024.7
Damage / min
12,353g
467.6 gold / min
34
14 placed · 3 cleared
215
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCreal#EUW12
Sion · Top
4 / 5 / 5
45% KP
11,245
13.8% share
9,980g
187 CS · 7.1/m
Kite Machine#2015
Lee Sin · Jungle
6 / 6 / 4
50% KP
12,720
15.6% share
11,582g
185 CS · 7/m
J1HUIV#000
Sylas · Mid
5 / 7 / 5
50% KP
18,828
23.1% share
11,505g
212 CS · 8/m
geeko the wizrd#blue7
Karthus · ADC
4 / 10 / 5
45% KP
29,749
36.6% share
11,028g
208 CS · 7.9/m
LFT Limonite#EUW
Leona · Support
1 / 9 / 11
60% KP
8,833
10.9% share
7,127g
22 CS · 0.8/m
Red side
VictoryKaori#EUW33
Vayne · Top
8 / 3 / 4
32.4% KP
27,069
22.4% share
12,353g
215 CS · 8.1/m
Τreasure Hunter#EUW
Ambessa · Jungle
12 / 3 / 6
48.6% KP
21,936
18.2% share
15,122g
230 CS · 8.7/m
crossman#001
Twisted Fate · Mid
10 / 5 / 13
62.2% KP
29,861
24.7% share
13,010g
198 CS · 7.5/m
BOOM Odi11#EWC26
Ezreal · ADC
5 / 6 / 11
43.2% KP
26,547
22% share
12,266g
210 CS · 7.9/m
Kral Batuuu#kral
Bard · Support
2 / 3 / 23
67.6% KP
15,336
12.7% share
8,589g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
