Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 161 days ago
13 / 6 / 10
K / D / A
65.7%
Kill participation
1,108.6
Damage / min
16,936g
518.7 gold / min
43
14 placed · 5 cleared
255
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaori#EUW33
Vayne · Top
13 / 6 / 10
65.7% KP
36,197
31% share
16,936g
255 CS · 7.8/m
Closer#kral
Graves · Jungle
15 / 1 / 10
71.4% KP
34,757
29.8% share
21,085g
320 CS · 9.8/m
chovy enjoyer#00000
Galio · Mid
1 / 3 / 19
57.1% KP
18,669
16% share
11,688g
217 CS · 6.6/m
arkani1#EUW
Seraphine · ADC
4 / 6 / 20
68.6% KP
19,002
16.3% share
13,854g
238 CS · 7.3/m
Drεssfιrε#Hook
Anivia · Support
2 / 5 / 12
40% KP
8,087
6.9% share
8,966g
35 CS · 1.1/m
Red side
DefeatToxin#WEST
Akali · Top
4 / 10 / 4
38.1% KP
17,089
14.9% share
10,630g
200 CS · 6.1/m
Zefath#EUW
Shaco · Jungle
5 / 5 / 4
42.9% KP
23,430
20.4% share
12,325g
213 CS · 6.5/m
anjelik#EUW
Yasuo · Mid
2 / 9 / 3
23.8% KP
22,514
19.6% share
12,616g
292 CS · 8.9/m
Goth#원거리
Ashe · ADC
7 / 5 / 6
61.9% KP
33,134
28.8% share
18,189g
332 CS · 10.2/m
Jeyrus#Jey
Elise · Support
3 / 6 / 7
47.6% KP
18,899
16.4% share
9,102g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
