Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 161 days ago
8 / 8 / 8
K / D / A
55.2%
Kill participation
1,145.2
Damage / min
18,575g
570.7 gold / min
22
12 placed · 5 cleared
285
8.8 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUJUteuse#Cjuju
Rumble · Top
3 / 6 / 5
27.6% KP
19,940
15.7% share
11,403g
218 CS · 6.7/m
Vander#아우우우우
Warwick · Jungle
5 / 11 / 8
44.8% KP
21,961
17.3% share
15,094g
214 CS · 6.6/m
crossman#001
Twisted Fate · Mid
5 / 6 / 5
34.5% KP
16,036
12.6% share
16,471g
283 CS · 8.7/m
Kaori#EUW33
Kai'Sa · ADC
8 / 8 / 8
55.2% KP
37,275
29.4% share
18,575g
285 CS · 8.8/m
wd40#400ml
Pantheon · Support
8 / 9 / 8
55.2% KP
31,651
24.9% share
13,364g
49 CS · 1.5/m
Red side
Victorychillfalls1#KCWIN
Varus · Top
10 / 5 / 7
42.5% KP
27,086
20.9% share
17,748g
307 CS · 9.4/m
MISA 113#Kurii
Qiyana · Jungle
12 / 6 / 9
52.5% KP
36,943
28.5% share
19,418g
262 CS · 8/m
Relative#00002
Brand · Mid
5 / 5 / 11
40% KP
22,164
17.1% share
13,762g
260 CS · 8/m
B ALL IN#29N
Ezreal · ADC
10 / 7 / 8
45% KP
33,481
25.8% share
19,423g
295 CS · 9.1/m
ande934g#9999
Braum · Support
3 / 6 / 21
60% KP
9,961
7.7% share
11,577g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
