Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 161 days ago
12 / 5 / 5
K / D / A
77.3%
Kill participation
1,438.7
Damage / min
17,699g
632.5 gold / min
32
10 placed · 7 cleared
261
9.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrisimaru#EUW
Naafiri · Top
2 / 8 / 2
18.2% KP
20,772
16.4% share
10,183g
228 CS · 8.1/m
Wakuwa#Wak
Karthus · Jungle
2 / 12 / 7
40.9% KP
35,649
28.2% share
11,149g
221 CS · 7.9/m
LARRYLEMALICIEUX#MALIN
Akshan · Mid
5 / 7 / 4
40.9% KP
19,836
15.7% share
10,156g
177 CS · 6.3/m
Kaori#EUW33
Kalista · ADC
12 / 5 / 5
77.3% KP
40,260
31.8% share
17,699g
261 CS · 9.3/m
Bhanatri#EUW
Braum · Support
1 / 7 / 16
77.3% KP
10,114
8% share
8,184g
31 CS · 1.1/m
Red side
VictoryInmaculado#Guess
Yasuo · Top
5 / 3 / 15
51.3% KP
19,184
17.7% share
12,663g
237 CS · 8.5/m
Call me Izo#igi
Vayne · Jungle
24 / 4 / 9
84.6% KP
43,416
40% share
20,174g
237 CS · 8.5/m
Bart Simpson#Tv3
Ryze · Mid
3 / 7 / 11
35.9% KP
15,555
14.3% share
11,077g
216 CS · 7.7/m
B ALL IN#29N
Zeri · ADC
5 / 5 / 12
43.6% KP
23,616
21.7% share
15,378g
258 CS · 9.2/m
Shui Ta#TXY1
Soraka · Support
2 / 3 / 22
61.5% KP
6,895
6.3% share
8,848g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
