Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 161 days ago
8 / 1 / 10
K / D / A
51.4%
Kill participation
947.8
Damage / min
15,492g
486.4 gold / min
28
9 placed · 7 cleared
286
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFutureNostalgia#GRE
Karma · Top
2 / 1 / 6
61.5% KP
28,176
32.3% share
11,381g
240 CS · 7.5/m
STX#0088
Diana · Jungle
1 / 14 / 5
46.2% KP
16,771
19.2% share
9,690g
174 CS · 5.5/m
BUILT#2603
Riven · Mid
7 / 7 / 1
61.5% KP
22,004
25.2% share
17,410g
276 CS · 8.7/m
Ben#T140
Tristana · ADC
2 / 7 / 1
23.1% KP
11,055
12.7% share
11,612g
226 CS · 7.1/m
SingularityDOSS#FKEU
Janna · Support
1 / 6 / 7
61.5% KP
9,340
10.7% share
8,207g
15 CS · 0.5/m
Red side
VictoryPotent#Focus
Vayne · Top
4 / 5 / 8
34.3% KP
23,290
20.4% share
13,672g
268 CS · 8.4/m
Kite Machine#2015
Jarvan IV · Jungle
11 / 0 / 17
80% KP
21,113
18.5% share
17,055g
286 CS · 9/m
Bent246#Bent
Katarina · Mid
10 / 4 / 9
54.3% KP
33,696
29.5% share
14,730g
245 CS · 7.7/m
Kaori#EUW33
Smolder · ADC
8 / 1 / 10
51.4% KP
30,186
26.4% share
15,492g
286 CS · 9/m
Chat noir#chill
Braum · Support
2 / 3 / 20
62.9% KP
6,009
5.3% share
9,529g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
