Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 160 days ago
9 / 1 / 5
K / D / A
46.7%
Kill participation
1,106.6
Damage / min
15,147g
560 gold / min
33
11 placed · 7 cleared
261
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDonna Hamilton#EUW
Varus · Top
6 / 6 / 1
46.7% KP
29,155
32.7% share
12,586g
208 CS · 7.7/m
Koldo#1233
Lee Sin · Jungle
7 / 6 / 2
60% KP
18,564
20.9% share
10,876g
178 CS · 6.6/m
ZYB gen4#KR01
Tristana · Mid
2 / 5 / 2
26.7% KP
23,950
26.9% share
10,097g
242 CS · 8.9/m
TwTv PurifiedUC#0101
Yasuo · ADC
0 / 5 / 4
26.7% KP
9,998
11.2% share
9,771g
229 CS · 8.5/m
kumshtukas#meile
Lulu · Support
0 / 8 / 6
40% KP
7,365
8.3% share
6,263g
17 CS · 0.6/m
Red side
VictoryBLEEEEEEEEEH#ALK67
Sylas · Top
6 / 4 / 13
63.3% KP
20,435
21.3% share
11,970g
195 CS · 7.2/m
ohnePixel Viewer#Gold
Jarvan IV · Jungle
5 / 1 / 10
50% KP
14,581
15.2% share
12,471g
223 CS · 8.2/m
Theocacs#EUW
Orianna · Mid
9 / 4 / 6
50% KP
24,565
25.6% share
12,606g
247 CS · 9.1/m
Kaori#EUW33
Smolder · ADC
9 / 1 / 5
46.7% KP
29,934
31.2% share
15,147g
261 CS · 9.6/m
Xrusi kai Kafes#444
Galio · Support
1 / 5 / 11
40% KP
6,312
6.6% share
7,905g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
