Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 160 days ago
14 / 3 / 5
K / D / A
67.9%
Kill participation
948.3
Damage / min
14,885g
470.8 gold / min
35
18 placed · 0 cleared
179
5.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDzu#00000
Jayce · Top
7 / 2 / 10
53.1% KP
46,591
30.3% share
15,185g
285 CS · 9/m
KimGeonBu#999
Elise · Jungle
15 / 7 / 8
71.9% KP
41,793
27.2% share
15,310g
164 CS · 5.2/m
Bench Queen#EUW
Ezreal · Mid
3 / 9 / 6
28.1% KP
22,402
14.6% share
11,082g
205 CS · 6.5/m
Notiko#EUW01
Ashe · ADC
1 / 7 / 18
59.4% KP
22,917
14.9% share
14,196g
241 CS · 7.6/m
Frog Collector#frogs
Seraphine · Support
6 / 3 / 18
75% KP
19,832
12.9% share
11,033g
40 CS · 1.3/m
Red side
DefeatCoatpustmain#Coat
Sion · Top
0 / 5 / 6
21.4% KP
15,544
14.6% share
9,323g
182 CS · 5.8/m
Hankat#EUW
Zyra · Jungle
3 / 7 / 8
39.3% KP
22,114
20.7% share
12,757g
233 CS · 7.4/m
Kaori#EUW33
Sylas · Mid
14 / 3 / 5
67.9% KP
29,983
28.1% share
14,885g
179 CS · 5.7/m
SLENDOOOO#DAC
Draven · ADC
8 / 10 / 3
39.3% KP
29,980
28.1% share
17,613g
283 CS · 9/m
angwy janna#purr
Janna · Support
3 / 7 / 15
64.3% KP
9,110
8.5% share
9,632g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
