Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 160 days ago
5 / 7 / 4
K / D / A
47.4%
Kill participation
776.2
Damage / min
12,872g
458.6 gold / min
27
12 placed · 3 cleared
272
9.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoldier#0710
Vayne · Top
13 / 4 / 2
48.4% KP
29,881
34.3% share
16,370g
244 CS · 8.7/m
Agurin#DND
Elise · Jungle
5 / 2 / 5
32.3% KP
18,623
21.4% share
14,216g
273 CS · 9.7/m
CROmpir#11111
Malzahar · Mid
7 / 6 / 5
38.7% KP
17,731
20.4% share
14,318g
250 CS · 8.9/m
ØWAYYY#EUW0
Jinx · ADC
5 / 2 / 11
51.6% KP
15,747
18.1% share
15,027g
249 CS · 8.9/m
T1 Hisoka#NEN
Thresh · Support
1 / 5 / 14
48.4% KP
5,079
5.8% share
8,295g
32 CS · 1.1/m
Red side
DefeatRayito#EUW
Gnar · Top
3 / 8 / 2
26.3% KP
9,822
12.3% share
10,987g
197 CS · 7/m
Sheiden#1234
Taliyah · Jungle
4 / 7 / 5
47.4% KP
20,509
25.7% share
11,800g
198 CS · 7.1/m
Ilinalping#1245
Kog'Maw · Mid
6 / 4 / 2
42.1% KP
21,235
26.6% share
11,154g
231 CS · 8.2/m
Kaori#EUW33
Ashe · ADC
5 / 7 / 4
47.4% KP
21,785
27.3% share
12,872g
272 CS · 9.7/m
DemiGodly#1010
Renata Glasc · Support
1 / 5 / 6
36.8% KP
6,465
8.1% share
7,718g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
