Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 159 days ago
13 / 6 / 15
K / D / A
51.9%
Kill participation
1,061.1
Damage / min
23,240g
593.1 gold / min
33
11 placed · 5 cleared
387
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRegruit1#1950
Azir · Top
16 / 10 / 9
46.3% KP
59,672
30.3% share
19,408g
304 CS · 7.8/m
DarktOner#PRIME
Wukong · Jungle
15 / 6 / 16
57.4% KP
40,659
20.7% share
19,068g
245 CS · 6.3/m
MrBanaBeer#444
Vex · Mid
10 / 9 / 15
46.3% KP
45,060
22.9% share
16,426g
240 CS · 6.1/m
Kaori#EUW33
Zeri · ADC
13 / 6 / 15
51.9% KP
41,577
21.1% share
23,240g
387 CS · 9.9/m
z3phx7#0307
Braum · Support
0 / 11 / 21
38.9% KP
9,707
4.9% share
10,501g
31 CS · 0.8/m
Red side
Defeatlegacy#0206
Irelia · Top
7 / 17 / 10
40.5% KP
27,918
16.5% share
14,959g
260 CS · 6.6/m
Prime Gentleman#0000
Nidalee · Jungle
12 / 13 / 16
66.7% KP
46,811
27.7% share
19,808g
235 CS · 6/m
Kordas#Geco
Malphite · Mid
8 / 7 / 10
42.9% KP
33,374
19.7% share
15,669g
261 CS · 6.7/m
KiRKADELL#EPSTN
Varus · ADC
12 / 9 / 10
52.4% KP
45,694
27% share
20,704g
297 CS · 7.6/m
Nice X#2202
Maokai · Support
3 / 8 / 11
33.3% KP
15,411
9.1% share
10,735g
47 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
