Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 159 days ago
6 / 2 / 8
K / D / A
45.2%
Kill participation
522.4
Damage / min
14,412g
556.4 gold / min
39
13 placed · 3 cleared
258
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJESTERMAXXING#ZANE
Vi · Top
2 / 11 / 3
55.6% KP
5,838
12.3% share
6,792g
84 CS · 3.2/m
Agurin#DND
Jarvan IV · Jungle
3 / 8 / 3
66.7% KP
12,263
25.8% share
9,574g
154 CS · 5.9/m
SLRSLRSLR#023
Malzahar · Mid
3 / 2 / 4
77.8% KP
17,139
36.1% share
12,813g
295 CS · 11.4/m
Notiko#EUW01
Zeri · ADC
0 / 6 / 3
33.3% KP
8,482
17.8% share
9,533g
210 CS · 8.1/m
Matthieu#MENA
Lulu · Support
1 / 4 / 4
55.6% KP
3,818
8% share
6,363g
25 CS · 1/m
Red side
VictoryMistil#ADC
Vayne · Top
8 / 5 / 9
54.8% KP
17,178
20.5% share
13,218g
212 CS · 8.2/m
jgkng153#9191
Jayce · Jungle
3 / 0 / 12
48.4% KP
23,301
27.8% share
12,549g
250 CS · 9.7/m
Bart Simpson#Tv3
LeBlanc · Mid
12 / 0 / 4
51.6% KP
23,043
27.5% share
11,338g
188 CS · 7.3/m
Kaori#EUW33
Ashe · ADC
6 / 2 / 8
45.2% KP
13,529
16.1% share
14,412g
258 CS · 10/m
KibaKun3#EUW
Seraphine · Support
2 / 2 / 12
45.2% KP
6,767
8.1% share
8,078g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
