Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 159 days ago
7 / 8 / 12
K / D / A
52.8%
Kill participation
1,236.6
Damage / min
15,804g
470.4 gold / min
25
10 placed · 2 cleared
246
7.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsz1a béla#EUW
K'Sante · Top
8 / 7 / 10
50% KP
30,436
20.7% share
12,846g
191 CS · 5.7/m
Lv1 Safari#EUW
Kog'Maw · Jungle
14 / 6 / 8
61.1% KP
32,895
22.4% share
16,616g
207 CS · 6.2/m
CapsIsMyFather#CAPS
Orianna · Mid
2 / 6 / 10
33.3% KP
26,428
18% share
12,888g
289 CS · 8.6/m
Kaori#EUW33
Smolder · ADC
7 / 8 / 12
52.8% KP
41,549
28.3% share
15,804g
246 CS · 7.3/m
ZYB gen4#KR01
Nautilus · Support
5 / 10 / 16
58.3% KP
15,404
10.5% share
9,924g
22 CS · 0.7/m
Red side
Victorygetogetogeto#EUW
Varus · Top
9 / 10 / 7
43.2% KP
31,938
20.8% share
14,878g
255 CS · 7.6/m
escape reality#Densi
Jayce · Jungle
8 / 4 / 18
70.3% KP
42,525
27.7% share
18,539g
275 CS · 8.2/m
Relative#00002
Irelia · Mid
10 / 4 / 8
48.6% KP
24,443
15.9% share
19,325g
348 CS · 10.4/m
TEAMFIGHTMACHINE#ASBAK
Swain · ADC
8 / 10 / 16
64.9% KP
32,965
21.5% share
15,589g
215 CS · 6.4/m
Bart Simpson#Tv3
LeBlanc · Support
2 / 8 / 14
43.2% KP
21,389
14% share
10,403g
54 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
