Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 159 days ago
13 / 3 / 14
K / D / A
60%
Kill participation
844.7
Damage / min
16,575g
498 gold / min
32
12 placed · 3 cleared
224
6.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldmen#TOP
Olaf · Top
7 / 10 / 0
33.3% KP
28,335
26.6% share
14,015g
237 CS · 7.1/m
bicas#Faker
Naafiri · Jungle
5 / 7 / 5
47.6% KP
23,538
22.1% share
14,484g
255 CS · 7.7/m
ZYB gen4#KR01
Yasuo · Mid
2 / 6 / 2
19% KP
10,892
10.2% share
12,835g
306 CS · 9.2/m
getogetogeto#EUW
Caitlyn · ADC
2 / 10 / 3
23.8% KP
18,344
17.2% share
13,705g
278 CS · 8.4/m
Lettuce end peas#wpgg
Elise · Support
5 / 12 / 5
47.6% KP
25,407
23.9% share
11,920g
36 CS · 1.1/m
Red side
Victorykimochi warui#気持ち悪い
Ambessa · Top
9 / 4 / 13
48.9% KP
33,637
24.7% share
15,689g
250 CS · 7.5/m
twtv Twilon#끝까지간다
Qiyana · Jungle
6 / 7 / 10
35.6% KP
16,418
12.1% share
15,215g
239 CS · 7.2/m
Kaori#EUW33
Syndra · Mid
13 / 3 / 14
60% KP
28,113
20.7% share
16,575g
224 CS · 6.7/m
BOOM Odi11#EWC26
Ezreal · ADC
9 / 4 / 20
64.4% KP
38,561
28.3% share
18,650g
316 CS · 9.5/m
SingularityDOSS#FKEU
Bard · Support
8 / 4 / 20
62.2% KP
19,409
14.3% share
12,832g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
