Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 158 days ago
10 / 6 / 8
K / D / A
47.4%
Kill participation
1,054.1
Damage / min
21,245g
568.3 gold / min
35
13 placed · 5 cleared
372
10 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEkko the Neeko#EUW
Ekko · Top
17 / 11 / 4
72.4% KP
47,924
29.6% share
19,744g
291 CS · 7.8/m
Ultear#生病00
Bel'Veth · Jungle
2 / 6 / 12
48.3% KP
22,043
13.6% share
14,299g
229 CS · 6.1/m
Dwanter#6666
Zed · Mid
5 / 7 / 4
31% KP
31,074
19.2% share
17,867g
299 CS · 8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 10 / 8
41.4% KP
38,455
23.8% share
15,209g
277 CS · 7.4/m
Arcade Dreams#EUW
Senna · Support
1 / 4 / 15
55.2% KP
22,253
13.8% share
11,520g
68 CS · 1.8/m
Red side
Victorycookielol victim#003
Sion · Top
4 / 10 / 7
28.9% KP
19,098
12.1% share
14,329g
261 CS · 7/m
AllYouHadToDoWas#Stay
Karthus · Jungle
11 / 4 / 12
60.5% KP
48,755
31% share
19,091g
323 CS · 8.6/m
lucid dreams#1234
Brand · Mid
11 / 5 / 10
55.3% KP
40,559
25.8% share
17,062g
261 CS · 7/m
Kaori#EUW33
Zeri · ADC
10 / 6 / 8
47.4% KP
39,405
25% share
21,245g
372 CS · 10/m
B O O S H I#STAR
Lulu · Support
2 / 4 / 23
65.8% KP
9,561
6.1% share
12,499g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
