Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 158 days ago
8 / 4 / 8
K / D / A
53.3%
Kill participation
1,089.2
Damage / min
13,649g
575.1 gold / min
30
10 placed · 7 cleared
204
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNyro#0001
Katarina · Top
4 / 3 / 11
50% KP
16,131
20.4% share
10,326g
178 CS · 7.5/m
KimGeonBu#999
Lee Sin · Jungle
9 / 2 / 11
66.7% KP
11,806
14.9% share
12,172g
163 CS · 6.9/m
DesperateNasus#TWTV
Kayle · Mid
4 / 1 / 9
43.3% KP
16,647
21.1% share
12,240g
247 CS · 10.4/m
Kaori#EUW33
Zeri · ADC
8 / 4 / 8
53.3% KP
25,850
32.7% share
13,649g
204 CS · 8.6/m
1pyke23#EUW
Pyke · Support
5 / 11 / 8
43.3% KP
8,554
10.8% share
8,532g
24 CS · 1/m
Red side
DefeatNem#Ag0ny
Vex · Top
3 / 6 / 4
33.3% KP
19,995
27% share
8,802g
193 CS · 8.1/m
Agurin#DND
Jarvan IV · Jungle
3 / 4 / 9
57.1% KP
11,901
16.1% share
10,042g
213 CS · 9/m
Perma#Black
Ekko · Mid
3 / 7 / 5
38.1% KP
12,685
17.1% share
8,089g
187 CS · 7.9/m
geeko the wizrd#blue7
Draven · ADC
6 / 8 / 8
66.7% KP
15,977
21.6% share
12,002g
160 CS · 6.7/m
Kral Batuuu#kral
Bard · Support
6 / 5 / 7
61.9% KP
13,541
18.3% share
8,216g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
