Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 157 days ago
4 / 5 / 3
K / D / A
53.8%
Kill participation
856.4
Damage / min
11,958g
529.1 gold / min
13
9 placed · 1 cleared
191
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMercury#LAKEN
Sion · Top
2 / 5 / 0
15.4% KP
16,532
24% share
8,258g
182 CS · 8.1/m
Arima Kousei#1999
Graves · Jungle
2 / 6 / 3
38.5% KP
12,455
18.1% share
9,492g
168 CS · 7.4/m
Τreasure Hunter#EUW
Sylas · Mid
3 / 12 / 4
53.8% KP
16,429
23.9% share
8,621g
150 CS · 6.6/m
Kaori#EUW33
Zeri · ADC
4 / 5 / 3
53.8% KP
19,355
28.1% share
11,958g
191 CS · 8.5/m
Kapten Klein#Sjöbo
Yuumi · Support
2 / 7 / 6
61.5% KP
3,986
5.8% share
6,965g
11 CS · 0.5/m
Red side
VictoryCineos#EUW
Zaahen · Top
5 / 2 / 5
28.6% KP
21,376
23% share
9,993g
202 CS · 8.9/m
Szustki#666
Nunu & Willump · Jungle
11 / 1 / 16
77.1% KP
21,631
23.3% share
12,877g
183 CS · 8.1/m
Percy Magic#1234
Lucian · Mid
10 / 2 / 3
37.1% KP
20,008
21.5% share
13,257g
246 CS · 10.9/m
geeko the wizrd#blue7
Seraphine · ADC
4 / 6 / 16
57.1% KP
15,567
16.7% share
10,323g
180 CS · 8/m
Scrooge#117
Sona · Support
5 / 2 / 20
71.4% KP
14,361
15.5% share
8,705g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
