Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 156 days ago
10 / 3 / 20
K / D / A
76.9%
Kill participation
1,222.1
Damage / min
21,035g
616.3 gold / min
35
14 placed · 10 cleared
356
10.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNot ZeroOo#EUW
Graves · Top
7 / 8 / 4
45.8% KP
30,101
23.5% share
14,082g
284 CS · 8.3/m
dasha#eats
Rengar · Jungle
2 / 11 / 8
41.7% KP
28,906
22.6% share
12,784g
255 CS · 7.5/m
Smietanek#2137
Ekko · Mid
13 / 3 / 1
58.3% KP
34,280
26.8% share
17,995g
333 CS · 9.8/m
Pure#EUW33
Ezreal · ADC
0 / 8 / 5
20.8% KP
17,183
13.4% share
11,798g
251 CS · 7.4/m
Queen#Zoe
Zoe · Support
2 / 9 / 6
33.3% KP
17,380
13.6% share
8,672g
43 CS · 1.3/m
Red side
Victory6ick9ine#1469
Irelia · Top
4 / 7 / 4
20.5% KP
18,008
14.2% share
14,214g
275 CS · 8.1/m
Kakori#EUW
Talon · Jungle
15 / 4 / 11
66.7% KP
33,357
26.3% share
18,198g
276 CS · 8.1/m
11ys#EUW
Singed · Mid
8 / 8 / 11
48.7% KP
22,975
18.1% share
15,390g
295 CS · 8.6/m
Kaori#EUW33
Sivir · ADC
10 / 3 / 20
76.9% KP
41,715
32.8% share
21,035g
356 CS · 10.4/m
KiRKADELL#EPSTN
Karma · Support
2 / 2 / 27
74.4% KP
10,983
8.6% share
10,960g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
