Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 156 days ago
5 / 8 / 12
K / D / A
65.4%
Kill participation
545.8
Damage / min
8,771g
349.7 gold / min
77
33 placed · 7 cleared
16
0.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBart Simpson#Tv3
LeBlanc · Top
6 / 5 / 3
34.6% KP
18,267
22.4% share
10,423g
164 CS · 6.5/m
chains#mcjka
Wukong · Jungle
5 / 3 / 5
38.5% KP
10,983
13.5% share
10,871g
194 CS · 7.7/m
Suna Rintaro#VOLE
Syndra · Mid
9 / 7 / 2
42.3% KP
19,249
23.6% share
11,595g
206 CS · 8.2/m
Itachimc#LRAT
Sivir · ADC
1 / 6 / 10
42.3% KP
19,374
23.8% share
11,837g
234 CS · 9.3/m
Kaori#EUW33
Bard · Support
5 / 8 / 12
65.4% KP
13,691
16.8% share
8,771g
16 CS · 0.6/m
Red side
VictoryAllYouHadToDoWas#Stay
Malzahar · Top
6 / 5 / 7
44.8% KP
23,897
25.7% share
11,835g
195 CS · 7.8/m
ohnePixel Viewer#Gold
Pantheon · Jungle
8 / 5 / 5
44.8% KP
18,297
19.7% share
12,350g
185 CS · 7.4/m
Dyenn#2444
Taliyah · Mid
4 / 4 / 5
31% KP
16,581
17.8% share
10,928g
214 CS · 8.5/m
adsvvnn#2008
Aphelios · ADC
6 / 6 / 11
58.6% KP
22,175
23.8% share
15,578g
218 CS · 8.7/m
KimGeonBu#999
Rell · Support
5 / 6 / 17
75.9% KP
12,092
13% share
9,515g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
