Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 155 days ago
14 / 6 / 14
K / D / A
70%
Kill participation
1,228.2
Damage / min
17,920g
567.7 gold / min
31
11 placed · 6 cleared
229
7.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLVS667#LKV4L
Ambessa · Top
2 / 10 / 18
50% KP
27,780
18.7% share
10,426g
161 CS · 5.1/m
easy prey#lstn
Hecarim · Jungle
5 / 6 / 22
67.5% KP
20,274
13.6% share
15,056g
235 CS · 7.4/m
Greed#1031
Aurora · Mid
16 / 2 / 14
75% KP
48,510
32.6% share
17,864g
261 CS · 8.3/m
Kaori#EUW33
Ashe · ADC
14 / 6 / 14
70% KP
38,770
26.1% share
17,920g
229 CS · 7.3/m
KroMAX#EUW
Seraphine · Support
3 / 7 / 22
62.5% KP
13,336
9% share
10,519g
36 CS · 1.1/m
Red side
DefeatGoldmen#TOP
Olaf · Top
7 / 10 / 8
48.4% KP
37,675
28.7% share
13,831g
238 CS · 7.5/m
zauee#idk
Lee Sin · Jungle
7 / 5 / 10
54.8% KP
20,644
15.7% share
12,989g
218 CS · 6.9/m
Layana#Meow
Sylas · Mid
10 / 9 / 5
48.4% KP
31,115
23.7% share
12,074g
200 CS · 6.3/m
Sumerei#EUW
Smolder · ADC
5 / 11 / 10
48.4% KP
26,579
20.2% share
14,351g
206 CS · 6.5/m
Pegao#BOT
Fiddlesticks · Support
2 / 6 / 15
54.8% KP
15,396
11.7% share
8,984g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
