Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 155 days ago
1 / 6 / 9
K / D / A
37%
Kill participation
562.6
Damage / min
13,012g
445.1 gold / min
32
10 placed · 5 cleared
294
10.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYoutube CruncyWM#WHITE
Sylas · Top
8 / 11 / 7
55.6% KP
28,335
23.8% share
11,857g
156 CS · 5.3/m
Susuwatari#sol
Naafiri · Jungle
5 / 7 / 8
48.1% KP
18,666
15.7% share
12,818g
227 CS · 7.8/m
Twitch Six10lol#Six7
Ekko · Mid
11 / 6 / 5
59.3% KP
31,186
26.2% share
15,135g
245 CS · 8.4/m
Kaori#EUW33
Ashe · ADC
1 / 6 / 9
37% KP
16,447
13.8% share
13,012g
294 CS · 10.1/m
Masikinias#VEL
Vel'Koz · Support
2 / 9 / 11
48.1% KP
24,412
20.5% share
8,944g
37 CS · 1.3/m
Red side
VictoryGoldmen#TOP
Renekton · Top
10 / 9 / 7
44.7% KP
30,170
24.1% share
14,244g
233 CS · 8/m
Agurin#DND
Wukong · Jungle
9 / 4 / 12
55.3% KP
25,964
20.8% share
15,705g
272 CS · 9.3/m
PLOW KerZes#EUW
Ahri · Mid
7 / 5 / 9
42.1% KP
25,462
20.4% share
12,988g
244 CS · 8.3/m
Inmaculado#Guess
Senna · ADC
10 / 4 / 18
73.7% KP
32,809
26.2% share
16,306g
176 CS · 6/m
Divine#real7
Seraphine · Support
2 / 5 / 25
71.1% KP
10,707
8.6% share
9,649g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
