Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 154 days ago
6 / 6 / 2
K / D / A
30.8%
Kill participation
728.3
Damage / min
10,731g
391.9 gold / min
42
15 placed · 3 cleared
193
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaori#EUW33
Vayne · Top
6 / 6 / 2
30.8% KP
19,943
18.3% share
10,731g
193 CS · 7/m
Charolon#LATAM
Fiddlesticks · Jungle
6 / 8 / 6
46.2% KP
14,768
13.6% share
11,035g
186 CS · 6.8/m
Xaro#1337
Cho'Gath · Mid
0 / 6 / 4
15.4% KP
16,880
15.5% share
8,342g
181 CS · 6.6/m
Creepano#gfghs
Varus · ADC
13 / 9 / 5
69.2% KP
43,311
39.8% share
16,421g
228 CS · 8.3/m
Klanor#047
Maokai · Support
1 / 11 / 10
42.3% KP
13,805
12.7% share
7,525g
25 CS · 0.9/m
Red side
VictoryCorvus#DQ9
Yasuo · Top
6 / 4 / 6
30% KP
14,684
12.6% share
12,280g
261 CS · 9.5/m
aterski#EUW
Qiyana · Jungle
17 / 1 / 6
57.5% KP
34,701
29.8% share
19,066g
254 CS · 9.3/m
i miss csgo#1481
Sylas · Mid
7 / 6 / 13
50% KP
31,076
26.7% share
12,621g
222 CS · 8.1/m
ZYB gen4#KR01
Senna · ADC
7 / 7 / 16
57.5% KP
26,556
22.8% share
12,573g
152 CS · 5.6/m
MID#MMMM
Alistar · Support
3 / 8 / 20
57.5% KP
9,336
8% share
8,861g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
