Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 154 days ago
4 / 7 / 2
K / D / A
40%
Kill participation
753.2
Damage / min
8,727g
392.2 gold / min
24
10 placed · 2 cleared
163
7.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynoway2u#EUW
Cassiopeia · Top
6 / 6 / 1
22.6% KP
13,936
17.1% share
10,155g
183 CS · 8.2/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
5 / 1 / 11
51.6% KP
11,448
14.1% share
10,477g
164 CS · 7.4/m
PAIN HATE SAD#6x14
Qiyana · Mid
7 / 1 / 5
38.7% KP
25,128
30.9% share
11,081g
209 CS · 9.4/m
sz1a béla#EUW
Kai'Sa · ADC
13 / 2 / 1
45.2% KP
24,916
30.7% share
14,975g
209 CS · 9.4/m
sindrelolpro2345#EUW
Senna · Support
0 / 5 / 15
48.4% KP
5,849
7.2% share
7,762g
19 CS · 0.9/m
Red side
DefeatKaori#EUW33
Vayne · Top
4 / 7 / 2
40% KP
16,759
26.9% share
8,727g
163 CS · 7.3/m
TURKRICHKING#TURK
Jax · Jungle
5 / 6 / 1
40% KP
9,730
15.6% share
8,866g
150 CS · 6.7/m
bro#han
Yone · Mid
1 / 5 / 1
13.3% KP
10,423
16.7% share
9,082g
208 CS · 9.3/m
ZYX#102
Ezreal · ADC
3 / 8 / 1
26.7% KP
11,967
19.2% share
8,546g
160 CS · 7.2/m
Mans de Porcо#P1G
Camille · Support
2 / 5 / 9
73.3% KP
13,536
21.7% share
7,179g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
