Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 154 days ago
8 / 4 / 5
K / D / A
40.6%
Kill participation
992
Damage / min
13,843g
548.2 gold / min
16
12 placed · 0 cleared
218
8.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywin#trade
Twisted Fate · Top
12 / 4 / 3
46.9% KP
26,527
26.7% share
18,067g
266 CS · 10.5/m
VVR#333
Rengar · Jungle
8 / 5 / 6
43.8% KP
17,475
17.6% share
12,356g
182 CS · 7.2/m
Ekko the Neeko#EUW
Ekko · Mid
3 / 7 / 5
25% KP
17,364
17.5% share
10,548g
206 CS · 8.2/m
Kaori#EUW33
Zeri · ADC
8 / 4 / 5
40.6% KP
25,047
25.2% share
13,843g
218 CS · 8.6/m
Darwin is Bored#EUW
Senna · Support
1 / 12 / 13
43.8% KP
12,789
12.9% share
8,023g
22 CS · 0.9/m
Red side
Defeatgattouz0#1win
Camille · Top
7 / 8 / 7
43.8% KP
21,745
22% share
10,770g
180 CS · 7.1/m
tahe#heh
Nidalee · Jungle
5 / 5 / 14
59.4% KP
18,029
18.3% share
10,464g
158 CS · 6.3/m
pushkin#CWL
Annie · Mid
5 / 7 / 6
34.4% KP
17,227
17.5% share
8,865g
175 CS · 6.9/m
BOOM Odi11#EWC26
Ezreal · ADC
12 / 8 / 8
62.5% KP
32,733
33.2% share
16,620g
231 CS · 9.1/m
TEAMFIGHTMACHINE#ASBAK
Nami · Support
3 / 5 / 21
75% KP
8,916
9% share
8,413g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
