Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 154 days ago
0 / 8 / 9
K / D / A
52.9%
Kill participation
154
Damage / min
6,658g
270.1 gold / min
75
35 placed · 7 cleared
27
1.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySintemon#Zimt
Karma · Top
3 / 4 / 11
37.8% KP
13,627
13.5% share
9,189g
162 CS · 6.6/m
Enes Batur Ejder#EUW
Graves · Jungle
12 / 2 / 8
54.1% KP
23,230
23% share
15,357g
238 CS · 9.7/m
Shenoxyr#EUW
Yasuo · Mid
10 / 5 / 6
43.2% KP
22,186
22% share
12,483g
225 CS · 9.1/m
LOCKED TF IN#6802
Ezreal · ADC
11 / 2 / 6
45.9% KP
35,138
34.8% share
15,565g
246 CS · 10/m
B ALL IN#29N
Nami · Support
1 / 4 / 22
62.2% KP
6,883
6.8% share
8,120g
15 CS · 0.6/m
Red side
Defeat30pushupperdeath#hard
Gwen · Top
3 / 4 / 1
23.5% KP
7,752
14.7% share
9,704g
206 CS · 8.4/m
VVR#333
Rengar · Jungle
10 / 10 / 5
88.2% KP
22,861
43.2% share
11,905g
142 CS · 5.8/m
TWTV RYUVEN#RANK1
Akshan · Mid
2 / 6 / 2
23.5% KP
11,377
21.5% share
9,679g
208 CS · 8.4/m
Ginz#WRLD
Jinx · ADC
2 / 9 / 3
29.4% KP
7,079
13.4% share
9,770g
168 CS · 6.8/m
Kaori#EUW33
Thresh · Support
0 / 8 / 9
52.9% KP
3,797
7.2% share
6,658g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
