Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 153 days ago
23 / 6 / 5
K / D / A
84.8%
Kill participation
1,909.6
Damage / min
21,791g
786.2 gold / min
23
12 placed · 2 cleared
208
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
3 / 5 / 8
40.7% KP
14,178
14.5% share
9,413g
185 CS · 6.7/m
jgkng153#9191
Qiyana · Jungle
10 / 7 / 10
74.1% KP
24,763
25.4% share
13,777g
210 CS · 7.6/m
keisoudo#ZTMY
Aurora · Mid
6 / 6 / 5
40.7% KP
18,626
19.1% share
10,956g
210 CS · 7.6/m
한국인이 아니다#EUW0
Senna · ADC
6 / 6 / 12
66.7% KP
21,727
22.3% share
12,397g
172 CS · 6.2/m
Lathyrus#EUW
Bard · Support
2 / 9 / 19
77.8% KP
18,305
18.8% share
9,284g
29 CS · 1/m
Red side
VictoryKnika#d0g
Sion · Top
0 / 2 / 13
39.4% KP
19,113
15.8% share
11,259g
238 CS · 8.6/m
Agurin#DND
Elise · Jungle
3 / 6 / 10
39.4% KP
15,289
12.6% share
12,153g
215 CS · 7.8/m
alutapS#999
Fizz · Mid
5 / 6 / 8
39.4% KP
20,091
16.6% share
10,834g
183 CS · 6.6/m
Kaori#EUW33
Jinx · ADC
23 / 6 / 5
84.8% KP
52,929
43.7% share
21,791g
208 CS · 7.5/m
Serenity#2551
Lulu · Support
2 / 7 / 24
78.8% KP
13,819
11.4% share
9,970g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
