Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 153 days ago
3 / 4 / 8
K / D / A
61.1%
Kill participation
777.4
Damage / min
11,947g
401.8 gold / min
26
13 placed · 4 cleared
233
7.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Tristana · Top
2 / 6 / 2
22.2% KP
22,289
23.9% share
13,916g
301 CS · 10.1/m
Agurin#DND
Elise · Jungle
7 / 5 / 5
66.7% KP
19,292
20.7% share
14,776g
294 CS · 9.9/m
30pushupperdeath#hard
Akshan · Mid
6 / 6 / 3
50% KP
17,254
18.5% share
11,580g
198 CS · 6.7/m
Kaori#EUW33
Senna · ADC
3 / 4 / 8
61.1% KP
23,116
24.8% share
11,947g
233 CS · 7.8/m
Tockimo#freak
Bard · Support
0 / 6 / 8
44.4% KP
11,439
12.2% share
7,836g
31 CS · 1/m
Red side
VictoryGASSY#TROLL
Singed · Top
5 / 3 / 8
48.1% KP
12,456
16% share
11,472g
187 CS · 6.3/m
I miss Q#EUWE
Lee Sin · Jungle
7 / 1 / 11
66.7% KP
17,264
22.2% share
14,120g
196 CS · 6.6/m
DesperateNasus#TWTV
Kayle · Mid
9 / 1 / 9
66.7% KP
25,181
32.4% share
17,487g
317 CS · 10.7/m
BOOM Odi11#EWC26
Corki · ADC
4 / 7 / 2
22.2% KP
16,580
21.3% share
12,469g
223 CS · 7.5/m
Serenity#2551
Leona · Support
2 / 6 / 11
48.1% KP
6,225
8% share
8,777g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
