Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 153 days ago
0 / 8 / 14
K / D / A
53.8%
Kill participation
229.3
Damage / min
8,829g
275.9 gold / min
138
56 placed · 15 cleared
36
1.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVEmploid#EUW75
Jayce · Top
17 / 2 / 12
58% KP
51,166
31.9% share
17,500g
279 CS · 8.7/m
mist#993
Kindred · Jungle
18 / 7 / 12
60% KP
43,383
27.1% share
18,637g
238 CS · 7.4/m
Thomas1ve#8251
Syndra · Mid
4 / 9 / 15
38% KP
28,285
17.7% share
14,639g
271 CS · 8.5/m
Titaniâ#OMG
Mel · ADC
10 / 5 / 12
44% KP
28,522
17.8% share
15,723g
239 CS · 7.5/m
TrainHardPlayBad#EUNE
Yuumi · Support
1 / 3 / 34
70% KP
8,821
5.5% share
10,312g
19 CS · 0.6/m
Red side
DefeatEnutrof Do Crit#Purpl
Yorick · Top
0 / 11 / 2
7.7% KP
12,398
11.8% share
9,648g
240 CS · 7.5/m
zombozo#9797
Viego · Jungle
10 / 6 / 7
65.4% KP
20,081
19.1% share
16,470g
238 CS · 7.4/m
BOCAP#808
Tryndamere · Mid
7 / 13 / 5
46.2% KP
21,712
20.7% share
15,166g
270 CS · 8.4/m
Tykez#EUW
Karthus · ADC
9 / 12 / 7
61.5% KP
43,539
41.4% share
16,110g
268 CS · 8.4/m
Kaori#EUW33
Bard · Support
0 / 8 / 14
53.8% KP
7,338
7% share
8,829g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
