Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 153 days ago
3 / 4 / 1
K / D / A
44.4%
Kill participation
416.3
Damage / min
9,210g
423.4 gold / min
22
7 placed · 6 cleared
175
8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTWTV KAAGAROO#EUW11
Trundle · Top
6 / 0 / 2
38.1% KP
9,692
16.8% share
12,634g
212 CS · 9.7/m
Agurin#DND
Elise · Jungle
4 / 1 / 10
66.7% KP
13,425
23.2% share
10,813g
181 CS · 8.3/m
Percy Magic#1234
Cassiopeia · Mid
7 / 4 / 6
61.9% KP
22,196
38.4% share
10,453g
201 CS · 9.2/m
Jesklaa#EUW
Tristana · ADC
3 / 2 / 3
28.6% KP
8,187
14.2% share
11,164g
219 CS · 10.1/m
Rychly#001
Nautilus · Support
1 / 2 / 9
47.6% KP
4,331
7.5% share
6,366g
21 CS · 1/m
Red side
DefeatHurra#000
Tryndamere · Top
0 / 4 / 0
0% KP
4,922
11.1% share
6,933g
207 CS · 9.5/m
EliseKing#Sel
Nidalee · Jungle
1 / 6 / 3
44.4% KP
6,703
15.2% share
7,257g
141 CS · 6.5/m
Enrico Kanciano#420
Orianna · Mid
5 / 3 / 0
55.6% KP
18,448
41.7% share
8,812g
165 CS · 7.6/m
Kaori#EUW33
Jinx · ADC
3 / 4 / 1
44.4% KP
9,054
20.5% share
9,210g
175 CS · 8/m
Sleepin all Day#EUW
Thresh · Support
0 / 4 / 4
44.4% KP
5,106
11.5% share
5,129g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
