Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 152 days ago
9 / 10 / 13
K / D / A
51.2%
Kill participation
1,367.2
Damage / min
19,328g
511.8 gold / min
14
10 placed · 1 cleared
311
8.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrrou Swain#EUW
Jayce · Top
12 / 6 / 12
55.8% KP
55,426
24.3% share
19,004g
286 CS · 7.6/m
KimGeonBu#999
Karthus · Jungle
15 / 13 / 15
69.8% KP
74,729
32.8% share
21,940g
304 CS · 8/m
Zherathor#feo
Hwei · Mid
4 / 6 / 17
48.8% KP
29,418
12.9% share
17,232g
319 CS · 8.4/m
Kaori#EUW33
Ezreal · ADC
9 / 10 / 13
51.2% KP
51,633
22.6% share
19,328g
311 CS · 8.2/m
ZAVŘI SI DRŽKU#SHUT
Nautilus · Support
3 / 13 / 23
60.5% KP
16,755
7.3% share
11,713g
24 CS · 0.6/m
Red side
DefeatGoldmen#TOP
Olaf · Top
8 / 8 / 9
35.4% KP
31,598
19.6% share
17,527g
321 CS · 8.5/m
Tamudor#RCDE
Rek'Sai · Jungle
16 / 7 / 11
56.3% KP
28,194
17.5% share
18,124g
217 CS · 5.7/m
Yuros#00000
Annie · Mid
5 / 11 / 16
43.8% KP
34,073
21.2% share
14,119g
240 CS · 6.4/m
Maroc3k#GOD
Lucian · ADC
16 / 8 / 15
64.6% KP
59,024
36.7% share
23,035g
310 CS · 8.2/m
Ascendant#Raka
Soraka · Support
3 / 9 / 28
64.6% KP
8,145
5.1% share
11,990g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
