Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 152 days ago
10 / 5 / 7
K / D / A
44.7%
Kill participation
928.5
Damage / min
12,596g
591.8 gold / min
13
7 placed · 2 cleared
187
8.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySGE Attitude#EUW
Cho'Gath · Top
4 / 4 / 7
28.9% KP
16,647
19.1% share
9,285g
167 CS · 7.8/m
Primavera#icdta
Evelynn · Jungle
14 / 1 / 7
55.3% KP
20,505
23.5% share
12,141g
181 CS · 8.5/m
TwitchTVxKenzuke#EUW
Cassiopeia · Mid
5 / 0 / 8
34.2% KP
18,637
21.4% share
10,961g
216 CS · 10.1/m
Kaori#EUW33
Sivir · ADC
10 / 5 / 7
44.7% KP
19,762
22.7% share
12,596g
187 CS · 8.8/m
Gubate#WIN
Senna · Support
5 / 3 / 16
55.3% KP
11,537
13.2% share
8,731g
32 CS · 1.5/m
Red side
DefeatChibre2Demacia#GAREN
Sett · Top
2 / 9 / 3
38.5% KP
14,597
22.2% share
7,655g
149 CS · 7/m
BblythewDj#EUW
Kindred · Jungle
5 / 8 / 3
61.5% KP
13,521
20.6% share
8,311g
112 CS · 5.3/m
Phanta#107
Akshan · Mid
4 / 7 / 4
61.5% KP
21,358
32.5% share
9,617g
166 CS · 7.8/m
Kajmak#289
Ezreal · ADC
1 / 5 / 2
23.1% KP
10,119
15.4% share
8,621g
177 CS · 8.3/m
LANE DOMINANCE#PIKU
Pyke · Support
1 / 9 / 6
53.8% KP
6,183
9.4% share
5,669g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
