Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 152 days ago
8 / 1 / 14
K / D / A
64.7%
Kill participation
797.3
Damage / min
13,448g
571.4 gold / min
24
10 placed · 7 cleared
210
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJack Sparrley#EUW
Gangplank · Top
1 / 4 / 5
42.9% KP
14,893
22.8% share
10,348g
198 CS · 8.4/m
Kite Machine#2015
Nidalee · Jungle
6 / 4 / 2
57.1% KP
12,321
18.8% share
10,444g
183 CS · 7.8/m
Dagestan#2or3
Xin Zhao · Mid
3 / 8 / 6
64.3% KP
15,845
24.2% share
8,682g
181 CS · 7.7/m
TTV Mandarynnn#guwno
Jhin · ADC
3 / 10 / 3
42.9% KP
11,719
17.9% share
9,656g
167 CS · 7.1/m
Kral Batuuu#kral
Bard · Support
1 / 8 / 7
57.1% KP
10,679
16.3% share
6,357g
16 CS · 0.7/m
Red side
VictoryTwTv Helyanweeee#JADI
Vayne · Top
2 / 4 / 2
11.8% KP
9,473
11.6% share
8,661g
173 CS · 7.4/m
Inmaculado#Guess
Graves · Jungle
11 / 2 / 7
52.9% KP
18,016
22.1% share
14,278g
221 CS · 9.4/m
Youtube CruncyWM#WHITE
Sylas · Mid
9 / 5 / 14
67.6% KP
25,063
30.8% share
10,743g
132 CS · 5.6/m
Kaori#EUW33
Senna · ADC
8 / 1 / 14
64.7% KP
18,764
23% share
13,448g
210 CS · 8.9/m
i will engage#aura
Pantheon · Support
4 / 3 / 9
38.2% KP
10,176
12.5% share
7,699g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
