Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 152 days ago
2 / 7 / 11
K / D / A
48.1%
Kill participation
685.6
Damage / min
11,647g
338.6 gold / min
32
13 placed · 6 cleared
231
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorydejfDawid44#GOE
Akali · Top
2 / 9 / 11
31% KP
20,030
14.6% share
11,966g
213 CS · 6.2/m
Nuno Mendes#2171
Brand · Jungle
9 / 5 / 17
61.9% KP
47,165
34.3% share
16,231g
268 CS · 7.8/m
30pushupperdeath#hard
Akshan · Mid
17 / 3 / 6
54.8% KP
27,742
20.2% share
16,765g
255 CS · 7.4/m
FUN k3y#EUW
Jhin · ADC
12 / 7 / 14
61.9% KP
33,409
24.3% share
17,691g
282 CS · 8.2/m
Jellyray#Jelli
Thresh · Support
2 / 3 / 27
69% KP
8,992
6.5% share
10,486g
27 CS · 0.8/m
Red side
DefeatAvaa#6767
Varus · Top
10 / 9 / 6
59.3% KP
37,638
35.2% share
15,645g
242 CS · 7/m
twtv pcelicalol#twtv
Shaco · Jungle
10 / 4 / 6
59.3% KP
15,536
14.5% share
16,902g
244 CS · 7.1/m
Kaori#EUW33
Annie · Mid
2 / 7 / 11
48.1% KP
23,584
22.1% share
11,647g
231 CS · 6.7/m
sammuxx#1v9
Yunara · ADC
5 / 7 / 12
63% KP
23,203
21.7% share
17,892g
289 CS · 8.4/m
Beerus#Solo
Nautilus · Support
0 / 15 / 11
40.7% KP
6,875
6.4% share
8,018g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
