Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 152 days ago
8 / 8 / 5
K / D / A
72.2%
Kill participation
950.7
Damage / min
17,308g
581.1 gold / min
24
11 placed · 1 cleared
249
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfordfocus119hp#1109
Yone · Top
4 / 6 / 1
27.8% KP
12,531
15.1% share
11,435g
239 CS · 8/m
Mercury#LAKEN
Kayn · Jungle
4 / 7 / 6
55.6% KP
24,994
30.1% share
11,866g
220 CS · 7.4/m
Tina#Nova7
Anivia · Mid
1 / 8 / 1
11.1% KP
9,784
11.8% share
9,959g
250 CS · 8.4/m
Kaori#EUW33
Yunara · ADC
8 / 8 / 5
72.2% KP
28,316
34.1% share
17,308g
249 CS · 8.4/m
Dadou#COOL
Lulu · Support
1 / 10 / 11
66.7% KP
7,388
8.9% share
8,013g
24 CS · 0.8/m
Red side
VictoryIntAcc999#EUW
Akali · Top
12 / 6 / 4
41% KP
26,045
21.8% share
14,262g
220 CS · 7.4/m
XLR8#flow
Hecarim · Jungle
6 / 1 / 19
64.1% KP
25,610
21.4% share
16,144g
328 CS · 11/m
SPIDERMAN#FNPP
Akshan · Mid
15 / 3 / 10
64.1% KP
38,011
31.8% share
16,397g
228 CS · 7.7/m
Kondraz#EUW
Smolder · ADC
4 / 7 / 18
56.4% KP
21,986
18.4% share
14,280g
217 CS · 7.3/m
Blaauw#ice
Rakan · Support
2 / 1 / 24
66.7% KP
7,912
6.6% share
9,486g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
