Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 151 days ago
15 / 3 / 6
K / D / A
53.8%
Kill participation
976.7
Damage / min
15,115g
587.4 gold / min
30
12 placed · 1 cleared
238
9.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSkeanz#Neil
Gnar · Top
0 / 11 / 5
22.7% KP
9,831
11.7% share
9,769g
188 CS · 7.3/m
Akaza#4Her
Bel'Veth · Jungle
5 / 2 / 6
50% KP
17,243
20.5% share
12,131g
180 CS · 7/m
BOOM Odi11#EWC26
Mel · Mid
15 / 9 / 0
68.2% KP
33,306
39.7% share
14,156g
198 CS · 7.7/m
Haster#1ST
Yasuo · ADC
1 / 8 / 5
27.3% KP
17,931
21.4% share
9,988g
198 CS · 7.7/m
Ducky x#EUW
Alistar · Support
1 / 9 / 9
45.5% KP
5,609
6.7% share
7,006g
21 CS · 0.8/m
Red side
VictoryKaori#EUW33
Vayne · Top
15 / 3 / 6
53.8% KP
25,134
25.7% share
15,115g
238 CS · 9.2/m
ENOHADEG#EUW
Lee Sin · Jungle
11 / 3 / 10
53.8% KP
23,407
23.9% share
13,650g
195 CS · 7.6/m
Call me Izo#igi
Ryze · Mid
5 / 9 / 5
25.6% KP
18,015
18.4% share
10,964g
197 CS · 7.7/m
TwTv PurifiedUC#0101
Vladimir · ADC
6 / 4 / 8
35.9% KP
20,795
21.3% share
12,527g
224 CS · 8.7/m
Lekcyc#1111
Leona · Support
2 / 3 / 20
56.4% KP
10,502
10.7% share
8,717g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
