Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 151 days ago
16 / 10 / 5
K / D / A
44.7%
Kill participation
1,244.4
Damage / min
14,949g
466.7 gold / min
52
16 placed · 4 cleared
211
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
15 / 11 / 12
50.9% KP
42,281
21.2% share
15,020g
153 CS · 4.8/m
Jacotte#EUW
Jarvan IV · Jungle
1 / 12 / 31
60.4% KP
13,103
6.6% share
11,429g
122 CS · 3.8/m
Smietanek#2137
Ekko · Mid
26 / 4 / 15
77.4% KP
68,178
34.2% share
19,505g
231 CS · 7.2/m
TWTV AKANTRIS#bust
Karthus · ADC
9 / 10 / 27
67.9% KP
51,261
25.7% share
16,541g
245 CS · 7.6/m
Kral Batuuu#kral
Poppy · Support
2 / 10 / 30
60.4% KP
24,297
12.2% share
10,775g
37 CS · 1.2/m
Red side
DefeatKaori#EUW33
Vayne · Top
16 / 10 / 5
44.7% KP
39,861
27.8% share
14,949g
211 CS · 6.6/m
Johannes#JBL
Sejuani · Jungle
4 / 8 / 12
34% KP
20,291
14.1% share
11,478g
190 CS · 5.9/m
TheRoyalKanin#EUW
Sylas · Mid
8 / 11 / 8
34% KP
29,021
20.2% share
11,096g
177 CS · 5.5/m
ZYB gen4#KR01
Kalista · ADC
11 / 12 / 19
63.8% KP
36,870
25.7% share
18,363g
245 CS · 7.6/m
Lekcyc#1111
Leona · Support
8 / 12 / 23
66% KP
17,390
12.1% share
11,594g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
