Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 151 days ago
13 / 5 / 9
K / D / A
59.5%
Kill participation
1,345.7
Damage / min
15,212g
624.3 gold / min
26
12 placed · 5 cleared
208
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShenoxyr#EUW
Aatrox · Top
2 / 6 / 5
43.8% KP
18,095
22.3% share
8,851g
189 CS · 7.8/m
oloman12#EUW
Jarvan IV · Jungle
0 / 9 / 11
68.8% KP
8,408
10.4% share
7,496g
126 CS · 5.2/m
Santiago#JAY
Lissandra · Mid
5 / 5 / 3
50% KP
26,862
33.1% share
9,353g
181 CS · 7.4/m
Wreith#EUW99
Miss Fortune · ADC
4 / 8 / 4
50% KP
18,572
22.9% share
10,562g
174 CS · 7.1/m
I am legenda#hivs
Pyke · Support
5 / 9 / 10
93.8% KP
9,278
11.4% share
7,766g
19 CS · 0.8/m
Red side
VictoryTrollnekton#croc
Renekton · Top
8 / 2 / 7
40.5% KP
19,577
19.7% share
13,126g
217 CS · 8.9/m
TTV Guli#00000
Wukong · Jungle
6 / 0 / 15
56.8% KP
17,461
17.5% share
13,110g
197 CS · 8.1/m
Lmzs#EUW
Akali · Mid
9 / 2 / 5
37.8% KP
22,537
22.6% share
10,746g
163 CS · 6.7/m
Kaori#EUW33
Caitlyn · ADC
13 / 5 / 9
59.5% KP
32,791
33% share
15,212g
208 CS · 8.5/m
amerobimipale#coooo
Nautilus · Support
1 / 7 / 17
48.6% KP
7,146
7.2% share
7,624g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
