Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 150 days ago
5 / 9 / 6
K / D / A
57.9%
Kill participation
445.2
Damage / min
9,813g
442.4 gold / min
12
8 placed · 1 cleared
160
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeggionaire#EUW
Pantheon · Top
4 / 4 / 3
36.8% KP
11,056
18.6% share
8,583g
151 CS · 6.8/m
Chris Wilson#GOAT
Graves · Jungle
10 / 7 / 4
73.7% KP
19,346
32.5% share
11,127g
167 CS · 7.5/m
mage player#000
Taliyah · Mid
0 / 6 / 6
31.6% KP
11,211
18.8% share
7,112g
174 CS · 7.8/m
Kaori#EUW33
Senna · ADC
5 / 9 / 6
57.9% KP
9,876
16.6% share
9,813g
160 CS · 7.2/m
milkcheesebread#EUW
Seraphine · Support
0 / 7 / 10
52.6% KP
8,112
13.6% share
5,884g
33 CS · 1.5/m
Red side
Victorywin#trade
Twisted Fate · Top
3 / 5 / 5
24.2% KP
7,586
10.1% share
9,968g
157 CS · 7.1/m
Koxtroll#cwl
Lee Sin · Jungle
12 / 3 / 4
48.5% KP
17,779
23.7% share
12,039g
189 CS · 8.5/m
CHALL BTW#EUW
Yasuo · Mid
9 / 1 / 6
45.5% KP
17,169
22.8% share
11,290g
205 CS · 9.2/m
TWTV AKANTRIS#bust
Karthus · ADC
5 / 6 / 10
45.5% KP
23,159
30.8% share
10,139g
182 CS · 8.2/m
bl8de#deaf
Rell · Support
4 / 4 / 17
63.6% KP
9,465
12.6% share
7,657g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
