Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 149 days ago
19 / 7 / 11
K / D / A
69.8%
Kill participation
1,430.6
Damage / min
17,727g
594.2 gold / min
44
12 placed · 5 cleared
235
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlxxm#1909
Cassiopeia · Top
12 / 9 / 6
51.4% KP
28,689
23.9% share
12,893g
202 CS · 6.8/m
Look Behind You#SMILE
Shaco · Jungle
8 / 6 / 9
48.6% KP
23,932
20% share
14,151g
209 CS · 7/m
FLagstar#EUW
Quinn · Mid
9 / 6 / 5
40% KP
19,983
16.7% share
12,294g
196 CS · 6.6/m
riku#slofi
Kalista · ADC
6 / 12 / 13
54.3% KP
34,797
29% share
14,452g
220 CS · 7.4/m
SCPX in Zwickau#EUWW
Maokai · Support
0 / 10 / 21
60% KP
12,439
10.4% share
8,577g
34 CS · 1.1/m
Red side
VictoryKaori#EUW33
Varus · Top
19 / 7 / 11
69.8% KP
42,679
30.2% share
17,727g
235 CS · 7.9/m
LOW elo BIG ego#S16
Graves · Jungle
13 / 10 / 13
60.5% KP
33,558
23.7% share
14,548g
205 CS · 6.9/m
Wolf and a Lamb#Dog
Hwei · Mid
3 / 2 / 17
46.5% KP
26,684
18.9% share
12,892g
246 CS · 8.2/m
10 cheeseburgers#nom
Ezreal · ADC
6 / 6 / 11
39.5% KP
23,944
16.9% share
13,463g
217 CS · 7.3/m
BàninoCucciolosò#SOFT
Thresh · Support
2 / 11 / 35
86% KP
14,435
10.2% share
9,977g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
