Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 149 days ago
3 / 8 / 13
K / D / A
51.6%
Kill participation
727.8
Damage / min
11,545g
380.2 gold / min
21
9 placed · 5 cleared
168
5.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv LadicusVibe#Vayne
Zeri · Top
3 / 9 / 4
22.6% KP
21,497
17.7% share
12,411g
259 CS · 8.5/m
Winning Streak#2007
Ambessa · Jungle
11 / 6 / 6
54.8% KP
31,235
25.7% share
14,391g
210 CS · 6.9/m
AkalipoDeCola#Cola
Anivia · Mid
12 / 3 / 8
64.5% KP
32,245
26.5% share
15,889g
262 CS · 8.6/m
Kaori#EUW33
Senna · ADC
3 / 8 / 13
51.6% KP
22,101
18.2% share
11,545g
168 CS · 5.5/m
Serenity#2551
Leona · Support
2 / 12 / 15
54.8% KP
14,579
12% share
9,611g
28 CS · 0.9/m
Red side
Victorypurplesky#234
Teemo · Top
9 / 3 / 11
52.6% KP
36,224
25.8% share
15,567g
255 CS · 8.4/m
KAATAKURI#BBB
Aatrox · Jungle
10 / 5 / 7
44.7% KP
27,368
19.5% share
14,718g
226 CS · 7.4/m
Jack Sparrley#EUW
Gangplank · Mid
5 / 8 / 11
42.1% KP
20,735
14.8% share
12,356g
214 CS · 7/m
xiaolongxia#3223
Caitlyn · ADC
11 / 8 / 14
65.8% KP
41,181
29.4% share
17,033g
255 CS · 8.4/m
Lilipp#mute
Bard · Support
3 / 7 / 22
65.8% KP
14,675
10.5% share
10,065g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
