Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 148 days ago
4 / 8 / 18
K / D / A
88%
Kill participation
568.5
Damage / min
9,248g
333.3 gold / min
118
53 placed · 11 cleared
15
0.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrututt#MAKS
Naafiri · Top
7 / 6 / 13
48.8% KP
32,170
22.8% share
12,824g
186 CS · 6.7/m
thefirstchurtle#EUW
Cho'Gath · Jungle
6 / 3 / 13
46.3% KP
22,476
16% share
12,238g
197 CS · 7.1/m
äuss#EUW
Katarina · Mid
24 / 2 / 6
73.2% KP
44,249
31.4% share
17,841g
230 CS · 8.3/m
Amelia#EUW12
Malzahar · ADC
1 / 6 / 11
29.3% KP
15,827
11.2% share
11,340g
207 CS · 7.5/m
GUMADRUXY#NEF
Senna · Support
3 / 8 / 19
53.7% KP
26,089
18.5% share
10,478g
32 CS · 1.2/m
Red side
DefeatDx777#RAJOT
Xin Zhao · Top
4 / 12 / 6
40% KP
19,069
22.5% share
9,963g
187 CS · 6.7/m
S16 CIRCUS OWNER#RESET
Nidalee · Jungle
8 / 6 / 6
56% KP
17,533
20.7% share
12,329g
209 CS · 7.5/m
Олежа McLovin#ICON
Yone · Mid
3 / 10 / 2
20% KP
12,462
14.7% share
10,980g
214 CS · 7.7/m
ginsengstacy#EUW
Vladimir · ADC
6 / 5 / 8
56% KP
19,952
23.5% share
12,727g
241 CS · 8.7/m
Kaori#EUW33
Bard · Support
4 / 8 / 18
88% KP
15,777
18.6% share
9,248g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
