Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 148 days ago
2 / 5 / 19
K / D / A
67.7%
Kill participation
538.7
Damage / min
8,942g
344.8 gold / min
100
41 placed · 12 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRobRal#5531
Renekton · Top
5 / 3 / 4
56.3% KP
20,316
26.2% share
10,762g
214 CS · 8.3/m
UnLeeSinManos#6767
Lee Sin · Jungle
1 / 8 / 7
50% KP
11,531
14.9% share
8,435g
137 CS · 5.3/m
Unshackled#EUW2
Zed · Mid
3 / 3 / 4
43.8% KP
14,891
19.2% share
11,487g
214 CS · 8.3/m
JOKKI XD#2512
Karthus · ADC
6 / 9 / 2
50% KP
22,974
29.6% share
10,040g
190 CS · 7.3/m
bro#han
Pantheon · Support
1 / 8 / 5
37.5% KP
7,912
10.2% share
6,836g
27 CS · 1/m
Red side
VictoryByron Love#1v9
Garen · Top
4 / 7 / 4
25.8% KP
17,218
19.6% share
11,554g
217 CS · 8.4/m
jungle#BULLY
Talon · Jungle
7 / 3 / 4
35.5% KP
11,699
13.3% share
12,558g
237 CS · 9.1/m
thundercløuds#xxx
Ahri · Mid
6 / 1 / 9
48.4% KP
24,811
28.2% share
12,395g
245 CS · 9.4/m
MetroArcher#EUW
Caitlyn · ADC
12 / 0 / 3
48.4% KP
20,207
23% share
15,369g
227 CS · 8.8/m
Kaori#EUW33
Bard · Support
2 / 5 / 19
67.7% KP
13,969
15.9% share
8,942g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
